Character Customization Test
Creating from scratch a customization system for character.
- Overlaying color for skin and hair
- Switching skinned meshes and rebinding bone weights
- Combining all textures in one.
Each customization item is a scriptable object that holds its data. Here is an example of an item:

| Status | Released |
| Platforms | HTML5 |
| Author | Alexandros Kapolas |
| Made with | Unity |
